Description
Alcoholism and Drug Use
An old train station with dark corners and a decaying atmosphere: This scenario addresses typical trigger situations for alcohol and drug use. For many patients, such a place represents a significant confrontation—through specific stimuli and typical consumption situations.
Description of the Scenario
Your patient begins in the entrance hall of an abandoned train station. From there, they can freely move around the entire area. Depending on the therapeutic goal, various substances can be specifically activated.
By clicking, the following substances can be activated:
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Alcohol
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Cannabis
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Cocaine
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Heroin
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Ecstasy
Each substance appears individually and is realistically staged. By clicking “Reset,” the environment will return to its original state. The “Visual Effects” button allows for the activation of visual perception changes—simulating a high or intensifying the exposure.
Interaction Options for the Patient:
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Free movement throughout the entire station and subway.
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Alcohol can be picked up and brought to the mouth.
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A cannabis joint can be lit and consumed.
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Cocaine can be consumed through a straw.
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Heroin: The powder on the spoon can be heated and drawn into a syringe; the syringe can, for example, be placed against the back of the hand.
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Pills can be taken in hand and swallowed.
Additional Actions the Therapist Can Trigger:
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Selective activation of individual substances with a click.
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Triggering visual effects to intensify the exposure.
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Resetting the entire environment to its original state.





